Counter-Strike
ZMCW | Zombie Escape (v0.13) Meetup + Stabilization Update (Part 1 of 4)
modded casual pvp zombie-escape newbie-friendly meetup
SERVER IP: 185.211.103.141:10985 - Update Rolls Out Moments Before Meetup Starts. In The Meantime, Feel Free to Check the Server in the Process and Give Feedback.
SERVER HOSTING REGION: Europe.
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After A Few Test-Runs Later with Hiccups here and There. I am Confident to Say that The Server is Now Mostly Stable to Host and Keep it accessible Anytime. From Now On, They will No Longer Be Called "Test-Runs," Instead, They Will Be Called Meetups. Which Starting After This Update, Will be Happening Every Week.
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In The Following Series of Updates (Which Will Be Dubbed As "STABILIZATION") Which Will be Releasing Every 2 Weeks or More, I (and With an Assistant) Will be Focusing on Stabilizing and Fixing The Remaining Abnormalities While Also Adding In A Few New Stuff The Process.
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Part 1 Out Of 4 Of The Stabilization Update Will Focus on Stabilizing and Fixing The Core Essentials of the Mod. Mainly Oddities in the Recently Implemented Team Semiclip and Teleport To Spawn. Weapon Gunplay, Knockback Values. and Minor Bug Fixes. A Changelog Will Be Published in The Comments Once It Finally Rolled Out.
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Part 2 Will Be Purely Focused On Maps, And For Other Parts, More Info Will be Published in the Subsequent Weeks Once I Get Around Working On Those Parts.
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Now, For Some Good News, and Bad News. For Good News, In The Meantime, I am Now Working on a Fluxer Server Where A Community of Like-Minded Players Will now Have a Permanent Place to Stay, But The Bad News is That It Won't Be Ready Until Part 4 out of 4 Of The Stabilization Update is Complete. Things Are Kinda Hectic on My End at the Moment and I don't want to Rush Things Out.
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As Always, See You in The Server.
Yours Truly, AnimanMP (Contact Me on Steam and Fluxer, Same Username).
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